Mesa 17.3.7 Release Notes / March 21, 2018

Mesa 17.3.7 is a bug fix release which fixes bugs found since the 17.3.7 release.

Mesa 17.3.7 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

SHA256 checksums

f08de6d0ccb3dbca04b44790d85c3ff9e7b1cc4189d1b7c7167e5ba7d98736c0  mesa-17.3.7.tar.gz
0595904a8fba65a8fe853a84ad3c940205503b94af41e8ceed245fada777ac1e  mesa-17.3.7.tar.xz

New features

None

Bug fixes

  • Bug 103007 - [OpenGL CTS] [HSW] KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails
  • Bug 103988 - Intermittent piglit failures with shader cache enabled
  • Bug 104302 - Wolfenstein 2 (2017) under wine graphical artifacting on RADV
  • Bug 104381 - swr fails to build since llvm-svn r321257
  • Bug 104625 - semicolon after if
  • Bug 104642 - Android: NULL pointer dereference with i965 mesa-dev, seems build_id_length related
  • Bug 104654 - r600/sb: Alien Isolation GPU lock
  • Bug 104905 - SpvOpFOrdEqual doesn’t return correct results for NaNs
  • Bug 104915 - Indexed SHADING_LANGUAGE_VERSION query not supported
  • Bug 104923 - anv: Dota2 rendering corruption
  • Bug 105013 - [regression] GLX+VA-API+clutter-gst video playback is corrupt with Mesa 17.3 (but is fine with 17.2)
  • Bug 105029 - simdlib_512_avx512.inl:371:57: error: could not convert ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’
  • Bug 105098 - [RADV] GPU freeze with simple Vulkan App
  • Bug 105103 - Wayland master causes Mesa to fail to compile
  • Bug 105224 - Webgl Pointclouds flickers
  • Bug 105255 - Waiting for fences without waitAll is not implemented
  • Bug 105271 - WebGL2 shader crashes i965_dri.so 17.3.3
  • Bug 105436 - Blinking textures in UT2004 [bisected]

Changes

Alex Smith (1):

  • radv: Fix CmdCopyImage between uncompressed and compressed images

Andriy Khulap (1):

  • i965: Fix RELOC_WRITE typo in brw_store_data_imm64()

Anuj Phogat (1):

  • isl: Don’t use surface format R32_FLOAT for typed atomic integer operations

Bas Nieuwenhuizen (6):

  • radv: Always lower indirect derefs after nir_lower_global_vars_to_local.
  • radeonsi: Export signalled sync file instead of -1.
  • radv: Implement WaitForFences with !waitAll.
  • radv: Implement waiting on non-submitted fences.
  • radv: Fix copying from 3D images starting at non-zero depth.
  • radv: Increase the number of dynamic uniform buffers.

Brian Paul (1):

  • mesa: add missing switch case for EXTRA_VERSION_40 in check_extra()

Chuck Atkins (1):

  • glx: Properly handle cases where screen creation fails

Daniel Stone (3):

  • i965: Fix bugs in intel_from_planar
  • egl/wayland: Fix ARGB/XRGB transposition in config map
  • egl/wayland: Always use in-tree wayland-egl-backend.h

Dave Airlie (9):

  • r600: fix cubemap arrays
  • r600/sb/cayman: fix indirect ubo access on cayman
  • r600: fix xfb stream check.
  • ac/nir: to integer the args to bcsel.
  • r600/cayman: fix fragcood loading recip generation.
  • radv: don’t support tc-compat on multisample d32s8 at all.
  • virgl: remap query types to hw support.
  • ac/nir: don’t apply slice rounding on txf_ms
  • r600: implement callstack workaround for evergreen.

Dylan Baker (2):

  • glapi/check_table: Remove ‘extern “C”’ block
  • glapi: remove APPLE extensions from test

Emil Velikov (1):

  • docs: add sha256 checksums for 17.3.6

Eric Anholt (4):

  • mesa: Drop incorrect A4B4G4R4 _mesa_format_matches_format_and_type() cases.
  • ac/nir: Fix compiler warning about uninitialized dw_addr.
  • glsl/tests: Fix strict aliasing warning about int64/double.
  • glsl/tests: Fix a compiler warning about signed/unsigned loop comparison.

Francisco Jerez (1):

  • i965: Fix KHR_blend_equation_advanced with some render targets.

Frank Binns (1):

  • egl/dri2: fix segfault when display initialisation fails

George Kyriazis (1):

  • swr/rast: blend_epi32() should return Integer, not Float

Gert Wollny (1):

  • r600: Take ALU_EXTENDED into account when evaluating jump offsets

Gurchetan Singh (1):

  • mesa: don’t clamp just based on ARB_viewport_array extension

Iago Toral Quiroga (2):

  • i965/sbe: fix number of inputs for active components
  • i965/vec4: use a temp register to compute offsets for pull loads

James Legg (1):

  • radv: Really use correct HTILE expanded words.

Jason Ekstrand (3):

  • intel/isl: Add an isl_color_value_is_zero helper
  • vulkan/wsi/x11: Set OUT_OF_DATE if wait_for_special_event fails
  • intel/fs: Set up sampler message headers in the visitor on gen7+

Jonathan Gray (1):

  • configure.ac: pthread-stubs not present on OpenBSD

Jordan Justen (3):

  • i965: Create new program cache bo when clearing the program cache
  • program: Don’t reset SamplersValidated when restoring from shader cache
  • intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview

Juan A. Suarez Romero (14):

  • cherry-ignore: Explicit 18.0 only nominations
  • cherry-ignore: r600/compute: only mark buffer/image state dirty for fragment shaders
  • cherry-ignore: anv: Move setting current_pipeline to cmd_state_init
  • cherry-ignore: anv: Be more careful about fast-clear colors
  • cherry-ignore: Add patches that has a specific version for 17.3
  • cherry-ignore: r600: Take ALU_EXTENDED into account when evaluating jump offsets
  • cherry-ignore: intel/compiler: Memory fence commit must always be enabled for gen10+
  • cherry-ignore: i965: Avoid problems from referencing orphaned BOs after growing.
  • cherry-ignore: include all Meson related fixes
  • cherry-ignore: ac/shader: fix vertex input with components.
  • cherry-ignore: i965: Use absolute addressing for constant buffer 0 on Kernel 4.16+.
  • cherry-ignore: anv/image: Separate modifiers from legacy scanout
  • cherry-ignore: glsl: Fix memory leak with known glsl_type instances
  • Update version to 17.3.7

Karol Herbst (1):

  • nvir/nvc0: fix legalizing of ld unlock c0[0x10000]

Kenneth Graunke (1):

  • i965: Emit CS stall before MEDIA_VFE_STATE.

Lionel Landwerlin (1):

  • i965: perf: ensure reading config IDs from sysfs isn’t interrupted

Marek Olšák (2):

  • radeonsi: align command buffer starting address to fix some Raven hangs
  • configure.ac: blacklist libdrm 2.4.90

Michal Navratil (1):

  • winsys/amdgpu: allow non page-aligned size bo creation from pointer

Samuel Iglesias Gonsálvez (1):

  • glsl/linker: fix bug when checking precision qualifier

Samuel Pitoiset (2):

  • ac/nir: use ordered float comparisons except for not equal
  • Revert “mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()”

Stephan Gerhold (1):

  • util/build-id: Fix address comparison for binaries with LOAD vaddr > 0

Thomas Hellstrom (2):

  • svga: Fix a leftover debug hack
  • loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback

Tim Rowley (1):

  • swr/rast: fix MemoryBuffer build break for llvm-6

Timothy Arceri (1):

  • nir: fix interger divide by zero crash during constant folding

Tobias Droste (1):

  • gallivm: Use new LLVM fast-math-flags API

Vadym Shovkoplias (1):

  • mesa: add glsl version query (v4)

Vinson Lee (1):

  • swr/rast: Fix macOS macro.