Mesa 8.0.4 Release Notes / July 10, 2012

Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release.

Mesa 8.0.4 implements the OpenGL 3.0 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.0.

See the Compiling/Installing page for prerequisites for DRI hardware acceleration.

MD5 checksums

02b96082d2f1ad72e7385f4022afafb9  MesaLib-8.0.4.tar.gz
d546f988adfdf986cff45b1efa2d8a46  MesaLib-8.0.4.tar.bz2
1f0fdabe6e8019d4de6c16e20e74d163  MesaLib-8.0.4.zip

New features

None.

Bug fixes

This list is likely incomplete.

  • Bug 45967 - piglit getteximage-invalid-format-for-packed-type regression
  • Bug 47742 - [softpipe] piglit fbo-generatemipmap-array regression
  • Bug 48141 - [vmwgfx] src/gallium/auxiliary/util/u_inlines.h:256:pipe_buffer_map_range: Assertion `offset + length <= buffer->width0’ failed.
  • Bug 48472 - GPU Lockup while running demo (rzr - the scene is dead) in wine
  • Bug 50033 - src/mesa/state_tracker/st_cb_fbo.c:379:st_render_texture: Assertion `strb->rtt_level <= strb->texture->last_level’ failed.
  • Bug 50621 - Mesa fails its test suite with a buffer overflow.
  • Bug 50298 - [ILK IVB bisected]Ogles2conform GL/sin/sin_float_vert_xvary.test regressed
  • Bug 51574 - ir_loop_jump constructor assigns member variable to itself

Changes

The full set of changes can be viewed by using the following GIT command:

git log mesa-8.0.3..mesa-8.0.4

Andreas Betz (1):

  • vega: fix 565 color unpacking bug

Antoine Labour (2):

  • meta: Cleanup the resources we allocate.
  • mesa: Free uniforms correclty.

Brian Paul (22):

  • docs: add link to 8.0.3 release notes
  • mesa: fix Z32_FLOAT -> uint conversion functions
  • draw: fix primitive restart bug by using the index buffer offset
  • st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
  • svga: fix synchronization bug between sampler views and surfaces
  • mesa: new _mesa_error_check_format_and_type() function
  • mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case
  • mesa: fix missing return value in getteximage_error_check()
  • st/mesa: pass GL_MAP_INVALIDATE_RANGE_BIT to gallium drivers
  • svga: add 0.5 in float->int conversion of sample min/max lod
  • svga: fix min/max lod clamping
  • svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0
  • st/mesa: add fallback pipe formats for (compressed) R, RG formats
  • st/mesa: copy num_immediates field when copying the immediates array
  • svga: move svga_texture() casts/calls in svga_surface_copy()
  • svga: reset vertex buffer offset in svga_release_user_upl_buffers()
  • st/mesa: don’t set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffers
  • st/mesa: use private pipe_sampler_view in decompress_with_blit()
  • st/mesa: add null pointer check in st_texture_image_map()
  • st/mesa: fix mipmap image size computation w.r.t. texture arrays
  • draw: fix missing immediates bug in polygon stipple code
  • st/mesa: fix max_offset computation for base vertex

Christoph Bumiller (1):

  • nv50: handle NEG,ABS modifiers for short RCP encoding

Dylan Noblesmith (1):

  • mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0

Eric Anholt (1):

  • i965/vs: Fix texelFetchOffset()

Ian Romanick (5):

  • docs: Add 8.0.3 release md5sums
  • glx/tests: Fix off-by-one error in allocating extension string buffer
  • glsl: Remove spurious printf messages
  • glsl: Fix pi/2 constant in acos built-in function
  • mesa: Bump version number to 8.0.4

José Fonseca (2):

  • mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.
  • draw: Ensure that prepare is always run after LLVM garbagge collection.

Kenneth Graunke (15):

  • mesa: Check for a negative “size” parameter in glCopyBufferSubData().
  • i965: Fix brw_swap_cmod() for LE/GE comparisons.
  • glsl: Remove unused ir_loop_jump::loop pointer.
  • ralloc: Fix ralloc_parent() of memory allocated out of the NULL context.
  • mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
  • glsl/builtins: Fix textureGrad() for Array samplers.
  • mesa: Unbind ARB_copy_buffer and transform feedback buffers on delete.
  • mesa: Support BindBuffer{Base,Offset,Range} with a buffer of 0.
  • mesa: Unbind ARB_transform_feedback2 binding points on Delete too.
  • meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().
  • i965/fs: Fix texelFetchOffset() on pre-Gen7.
  • i965/vs: Fix texelFetchOffset() on pre-Gen7.
  • i965/fs: Fix user-defined FS outputs with less than four components.
  • glsl: Hook up loop_variable_state destructor to plug a memory leak.
  • glsl: Don’t trust loop analysis in the presence of function calls.

Kurt Roeckx (1):

  • i830: Fix crash for GL_STENCIL_TEST in i830Enable()

Lukas Rössler (1):

  • glu: fix two Clang warnings

Marek Olšák (2):

  • mesa: allow exposing GL3 without EXT_texture_integer
  • st/mesa: don’t do srgb->linear conversion in decompress_with_blit

Paul Seidler (1):

  • tests: include mesa headers

Stéphane Marchesin (3):

  • glx: Handle a null reply in QueryVersion.
  • i915g: Don’t invert signalled/unsignalled fences
  • i915g: Don’t avoid flushing when we have a pending fence.

Thomas Gstädtner (1):

  • gallium/targets: pass ldflags parameter to MKLIB

Vadim Girlin (2):

  • st/mesa: set stObj->lastLevel in guess_and_alloc_texture
  • r600g: check gpr count limit

Vinson Lee (1):

  • st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.